Jo Craig (they/them) is a Feature Writer from Scotland and has been in the industry for nearly a decade and finds dissecting Marvel trailers for hours standard practice and still finds time to review, ...
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Difficulty in video games is actually a pretty cyclical thing. Back in the days of arcade rats and joysticks, games were ridiculously hard, and high scores were like badges of honor. Slowly, however, ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
Many video games intentionally include design elements crafted to keep people playing as long and as often as possible. I explained several insidious developer techniques in a previous article. These ...
Game fans who grew up in the 80s and 90s know what hard means when it comes to video games. The NES had brutal games like Battletoads and Ninja Gaiden, and even the most popular games, like Super ...
Frustrated at games that are too hard, and those that are too easy, a reader complains that developers have lost the knack of creating a smooth difficulty curve. I’m always surprised to remember that ...
From the series’ earliest 2D entries, to Ryu's critically acclaimed foray into 3D, Ninja Gaiden has hacked and slashed its way to the top of the hyper-violent action games genre. And while countless ...